Apollo 22 is a quiet, text-based experience set aboard Tranquility Station.

You wake up.

There is no tutorial. The station will make sense on its own

Developers  Note

Apollo 22 was designed by a human and built with the help of tools, including ai assisted tool. The core systems, structure, and narrative intent were defined before implementation. ai was only used to speed up iteration, not to replace authorship. This project is about restraint, presence, and intentional design. If that resonates with you, I hope you get to come to enjoy it as much as I have.

Thank you for playing. The station is always there when you need it 


Development log

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